How to make pictures using raytracing with povray: in-class project 1 ----------------------------------------------------------------------------- 1. Create a three-dimensional cross of cylinders along the coordinate axes. That is: three cylinders, of the same radius, going in x,y,z direction. 2. Take points <1,0,0>, <-1,0,0>, <0,1,0>, <0,-1,0>, <0,0,1>, <0,0,-1>, and connect any two of them but tose that are diametral by a cylinder. Then place around each of these six points a small ball. This gives an octahedron (also called crosspolytope). 3. In the same way, make a cube. 4. Take every second vertex ov the cube, so along each edge only one, and connect them. This gives a regular tetrahedron.